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Old 02-08-2002, 09:36 PM   #1
jsteng
Dungeon Master
 

Join Date: January 20, 2002
Location: Manila
Age: 58
Posts: 66
Some of you have tips on improving your gadgeteer's engineering skill early or your Bard's music skill with the Charm guitar; id like to share with you a tip on improving throwing skill.

Remember in Umpani, in the shooting range where you meet up with Sgt Rubble, there are three dummies in there.

If you have any character that has very low Throwing or Archery skills, you can have him/her improve in here.

I have RFS81 and it is currently useless in the Range Attack (zero throwing skill). I gave it a sling and bullet rocks and have it shoot at the dummies. Once it made a few hits, I would hide the group to stop the fight. After the fight, RFS81 would gain a point in Throwing and Long Range Skill. I manage to improve its skill from zero (or 8?)throwing to 40+, Long Range from zero to 30+ with about 300 rock bullets. Funny, RFS81 have 56 in Critical, yet I did not see any INSTAKILL there.

I did not use those dummies on archery practice though. arrows pack a higher damage, I would have killed those clowns fast to make this run usefull.

Remember, a few hits only and then hide. You dont get 20 skill points in one fight even if you spent all 500 bullets. The way I see it, one improvement point per fight no matter how long or many hits you made.
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