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Old 02-09-2002, 10:46 PM   #17
Silverthornne
Dungeon Master
 

Join Date: February 9, 2002
Location: A sunny island in the middle of the Caribbean
Posts: 87
Interesting thread here, I must say. Well, in a sense there is some truth to saying that Wizardry 8 is rather thin on the amount of "quests", but, you really should be careful when you say something like that. You use a Might and Magic game as an example of a title with a lot of quests. Ok, in an M&M game you do get a lot of quests to do but most of them are so totally unrelated to the main plotline as to be worthless to do except just to complete more of the game. So compared to that, Wiz 8 IS lacking on the amount of quests, however the ones in the game are a lot more complete and have a lot of relevance to the main plot. Personally, though I do complete all the sidequests I find in the games I play just to give them a longer play time, I would rather see the approach to quests in Wiz 8 being copied than the approach of an M&M game or of another Baldur's Gate clone. Meatier, interesting and plot related quests are just more satisfying than more delivery boy jobs. And yes, most quests like that are optional in Wiz 8 but isn't it nice to know that half the plot of the game is optional to decipher and only if you undertake those quests?
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