I tend to agree with the Pro-Magic camp. The buffs alone are worth it, but the mass damage & more importantly, mass incapacitation, are crucial at certain points.
Also, piling on multiple cloud-type spells gives a deceptive amount of help to your front line, IMO.
My biggest complaint is the lack of a Dispel Magic type spell. I understand that you run the risk of it being cast (& often, as seen in other games) against your party, but there's nothing more frustrating to me than watching one little caster-type cast Soul Shield or Element Shield on the 20 enemies in front of me & not being able to do a thing about it, for all practical purposes reducing my spell-casters to slingers.
- Imrahil
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