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Old 01-30-2002, 01:33 AM   #1
Elhana
Elite Waterdeep Guard
 

Join Date: July 18, 2001
Location: Singapore
Posts: 23
My group jus finished Bayjin. It has 4 hybrids and 2 bishops - 1 Samurai, 1 monk, 1 ranger, and 1 ninja. Since I did not neglect adding to their magical powers, the 4 hybrid fighters are now pretty powerful spell castors. Add in the awesome spell throwing capabilities of my 2 bishops and the party flat out rocks!

My latest encounter had my engaging in spell battle with a bunch of 6 Rynjin sentries (level 15) and 3 Rynjin empaths (level 18) at long range. Round 1: soul shield, noxious fumes, crush, firestorm, firebomb, fireball. Round 2, fireball, 2 firebombs, haste, 2 crush... round 3: ... errr, nobody left for round 3, the firestorm killed whoever was left after round 2! [img]smile.gif[/img]

This group (at level 20/21) is an extremely fun group to play and I am purposely taking my time to explore everywhere. My next plan is to take them on the long route across the mountain wilderness to get to rapax rift. I actually like the encounter system that scales up according to our level cos no fight is a push over.

And you gotta love having 5 people that can cast the portal spell. (very soon, I may have 6!)

So, people, if you want a party that flat out rocks at the mid to late stages, go for an all hybrid party. It also shortens the fighting time cos battles end in just a few rounds. There is no need to go into movement mode and let the monsters take cheap potshots at you. Just blast them to death where they stand! [img]smile.gif[/img]
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