small weakness in u party (fighter)
u fighters are mainly for close-combat i think, so something u maybe missed:
Close combat based on sen, int!
i don't spend any point in speed until now i'm level 15 and hit 4-6 times a round (missed 1 hit every 3 rounds)!
my fighters are the last guys which takes action: so now swap to ranged weapons, no missed round
2) why vitality? until now no mob was able to kill a fighter - even with the starting stat they are above all other chars!
but well: just ideas - to stand on the other side of the river

and to point out how complex this game is!