Thread: Flamebait ?
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Old 01-14-2002, 05:04 PM   #9
Nydlari
Manshoon
 

Join Date: November 23, 2001
Location: Fredericksburg, VA
Age: 51
Posts: 181
quote:
Originally posted by Warhammer:
I really hated the god damned blasters in MM6, 7 and 8: You spent 95% of your levels developping, bow, sword, shield skills, creating and finding super armors and weapon, and by the end of the game, you could throw all that out the window and focus on blasters and the skill to use them.
I am glad Wiz 8 did not go that far, but still...
[ 01-14-2002: Message edited by: Warhammer ]



The way tech was implemented in M&M 6-8 was bad, but frankly M&M 6-8 were just bad games. If you go back to the earlier M&Ms it was implemeted much better, with hints of technology in the background story, but your characters never got a hold of things like blasters.

I think Wiz did a similarly good job with tech. The first time it appears is at the end of 6 when you meet Bela and learn of the cosmic lords and get offered a ride in his spaceship. Then you get a little more in 7 as you learn of the ancient civilization and get a chance to choose between one of the four "artifacts.", and of course my favorite, when you see the flying "Whale." Then by 8, your more familiar with tech and accustomed to their use. If you've played all three of the trilogy, I don't think you'd find the use of tech out of place in Wiz. They really did a good job implementing it.
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