I was getting tired of my "vanilla" party, and combat was just to damn easy. Rather than change the difficulty from normal to hard, I. of course beganagain. I wanted a party that was both more challenging and more interesting to play. I decided to go for speed stealth, and agility.
I went with the following:
Hobbit Samurai
Hobbit Ninja
Elf Monk
Hobbit Ranger
Hobbit Bard
Fairie Psionic
These guys are kickin butt! The strengths ( and the weakness) of the party should be pretty apparent. They ALWAYS hit first...always. No one has a speed of less than 75 at this point (level 6). And with none of the fighter types having a dex less than 70, they almost always hit. Three of them have critical up to 39-40%, I'm almost
always getting at least one insta-kill per melee round.
The drawbacks...each hit does squat for damage. Unless I critical, I'm watching 2's and 4's and 7's fly up from combat all damn day.
They have squat for hit points. I haven't had a death yet (but I've still got Arnika Road ahead), but it's been close. A couple of hits and each one of these guys is at death's door.
This is kind of a tricky party to play, but watching shuriken and kung-fu chops flying all over hell and gone is serious fun!
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