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Old 12-07-2001, 08:00 PM   #5
Nydlari
Manshoon
 

Join Date: November 23, 2001
Location: Fredericksburg, VA
Age: 51
Posts: 181
Since you can't split your party up, ie you can't send your fighter ahead while your mages stands back, it seems like a good idea to decide ahead of time wether you want a ranged party or a melee party, and focus everyones skills accordingly. I know most of the posts have suggested balance, but it realy seems as if the extremes work well. If everyone focuses on range than most groups can be detroyed before they reach you (or at least be weakened a lot). If everyone focuses on melee, than you can rush in the first 2 rounds and hack everyone to peices in short order. If you mix your party, the melee fighters are doing very little to help if you stand at a distance, and if you rush in, your ranged characters generaly do a poor job protecting themselves and end up dieing. So imbalance seems to be the way to go.
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