Well, now, that does drastically change things. I think it is a good idea for a change, but it does tend to change the way I play.
Thanks for the info.
If anyone sees this for a follow-up question...
If I had super cool characters from W7, with each character having spells from every spellbook, would those characters be reset at xp zero when you import then? I know those characters loose some stuff, but if I picked what I wanted them to be immediately after import, very much like I would with a brand new party, would that work?
However, if an imported party comes in needing a bizillion xp's to go to the next level then that would defeat the point.
Anyone notice which is the case with an imported party?
Tanx.
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