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Old 11-20-2001, 06:27 PM   #9
Sazerac
Ironworks Moderator
 

Join Date: January 7, 2001
Location: Monroe, LA
Age: 61
Posts: 7,387
quote:
Originally posted by Moni:
I started my game with 5 elite roles...Samurai, Monk, Ninja, Lord, and Bishop (6th guy is a lowly mage, a most valuable asset to the team [img]smile.gif[/img] ).
Once the Samurai gets going, he really "puts down the law"! Lightning speed strikes with at least five hits per "lightning speed" strike, awesome critical strike ability included, I just have to watch his stamina.
The Monk and Ninja both fight bare handed and have made some impressive kills. They too have the critical strike ability and have made good use of it when it counted. [img]smile.gif[/img]
The Bishop is there mostly for healing spells.
The Lord still sucks all around LOL I don't know what to do with that guy! He's making me want to start a whole new game.
He misses his target more often than not and his promotability in the spells realm is too slow to deal with...I think I would have done better with him to have started with a fighter and promoted him to Lord later...he'd have more hit points and probably a lot more sense!



Moni, what are your races? Maybe you said, and I missed it. That may have something to do with the Lord being "sucky." Since I knew I was going to be hauling Vi Domina with my group, I put off having a Lord at the beginning and try one later, maybe. I want my Fighter to get his requisite skills first, and then I may dual him to a Lord.

Good luck with your group!

-Sazerac
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