About the quest items: I thought you needed the Orb too.
And I keep needing either the silver key to open the door to the stairs to level 2, or the bag of tokens to the hurkle beast.
Do you think when my fighter is finally able to switch to Lord, that that's useful? (I already have a priest and a bishop for the priest spells.) As far as I know you go back to 1 attack per round and have to build it up again, so is there really an advantage? Would it also be a good idea to switch spellcasters to fighters once they've got all spells?
Yes I read about the Tiltowait spell, but as far as I can see, I'll get that spell already around halfway through the game, while the monsters will keep getting more hitpoints, and the fighters more attacks. Oh well, I'll just wait it out; perhaps all monsters at level 10 can only be damaged by magic or something.
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