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Old 03-20-2001, 11:19 AM   #4
Sazerac
Ironworks Moderator
 

Join Date: January 7, 2001
Location: Monroe, LA
Age: 61
Posts: 7,387
Very good, Ziroc! Great screenshots, and a great report on the game.

The only thing that bothers me is only having 8 active slots: this is definitely a downgrade from the original Wizardry series where it was common to have 10 active slots. That's going to hurt. I hope this doesn't mean having to do an exercise in Operations Management and Inventory Control...that's when it starts feeling like a job and less like a game.

Also impressed with the Character portraits...finally, a game that creates fantasy-looking portraits without resorting to whimsy.

You didn't say, but I take it that the challenges are fairly easy enough for a beginning party to not be overwhelmed? That has been a problem with some games and a frustration for beginners. One of my biggest kudos for WW was that beginners could start out and not be killed easily...also that massing huge HP totals wasn't really necessary for enjoying the game.

Oh, BTW...your writeup is #1 at the http://www.wizardry8.com/ official page! Yeeha!

For those interested as well, here are the current system requirements for Wizardry 8 (from their FAQ on their site):

Quote:
A: Our tentative system requirements are: Windows 95, 98, or 2000; a Pentium II 233 or better; 64 MB of RAM; 4x CD drive; and a soundcard. A 3D accelerator with 8 MB of texture memory or more is required (though there may be a software-only version). System requirements are subject to change.
-Sazerac
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