Thread: Monsters
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Old 02-05-2005, 05:16 PM   #4
SuperChief
Elite Waterdeep Guard
 

Join Date: January 20, 2005
Location: Orange Park, fl
Age: 71
Posts: 46
Hivetyrant

I think it would be great. Here are the picture specs from the DC help :

The current image sizes for a 640x480 game engine screen are:

Wall (default format) - 576x368

Sprite - 528x211
icons - multiple of 48, two frames, in order of ready, attack. 1x1=96x48
title - 640x480
backdrop, small pic - 176x211
map, big pic - 608x288
combat cursor - 48x48
combat dying icon - 48x48
combat death animation - 96x48, two frames that are alternated rapidly when a creature dies

The current image sizes for a 800x600 game engine screen are:
(only diffs from 640x480 are listed)

Wall (default format) - 864x552
Sprite - 792x324
backdrop, small pic - 264x324

map, big pic - 772x436

The current image sizes for a 1024x768 game engine screen are:
(only diffs from 640x480 are listed)

Wall (default format) - 1152x736
Sprite - 1056x433
backdrop, small pic - 352x433
map, big pic - 996x628

I hope this helps you. If you haven't I might suggest you vist Dungeon Craft and download the game engine and editor, its free. It might help you to test out how they look in the game.
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SuperChief
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