1. setting?
Fantasy! I agree with the city (or large town) near a waterway.
2. campaign setting?
Default DC world is sounding really good.
3. scope?
Medium to Large.
4. party size?
4 to 6 with room for at least 2 NPC's
5. party level?
I suggest 1st or 2nd. This will give newcomers to a feeling of progression, and be nostalgic for old schoolers. I still love a lot of the lower level monsters like goblins, orcs and giant rats! Also, this takes into consideration that spells aren't completed yet in the program.
6. pc races?
standard D&D 2ed, maybe also include the half-orc from 1st.
7. npc races?
standard plus goblinoid, drow, etc. (anything that could be too unbalancing to play as a PC)
8. setting magic level?
Low to Medium (This first game could be low, the sequel could be medium, and the third and final chapter could be high.)
9. setting religious level?
Low to Medium (This first game could be low, the sequel could be medium, and the third and final chapter could be high.) Religion could become more of a factor in a sequel.
10. setting government level?
Monarchy
11.setting monty haul level?
Low, with a gradual progression.
12. guilds?
Definately: Thieves, Merchants, Magic, Bards, etc.
13. secret societies?
MOST DEFINATELY! These are usually the grease that gets the wheels of adventures moving.
14. linear/parallel/open-ended?
A mix. Parellel with a few seeming linear arcs, open-ended is a must, but should also be able to close cleanly, should that sequel never come.(kind of like Star Wars Episode 4)
15. random combats level?
as needed
16. combat level?
as needed by the story.
17. dc resolution? (640, 800, 1024)
640 is what I work in, but I can adapt.
18. default databases?(consider future possibilities)
no, start with default, write the story, chuck what we don't need. I did this for the sunless citadel (incomplete) mod in regards to monsters.
Can't wait to hear the story! [img]smile.gif[/img]
[ 05-07-2004, 11:52 PM: Message edited by: TwilightKing ]
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