thanks to arrowhawk, i've done a bunch more testing. it turns out that it is only the design i was working on and one of my test designs. it seems in both of them, the game.dat file is loopy. not only is there the problem of mins being rolled (i can change them by tabbing, etc.) but the graphics around the highlighted choice are screwy too. i tried creating some new designs in case it was the latest version, but they all worked fine. both of my problem designs were made with version .904.
the odd thing is that if i import the game.dat and level info into a different design, the rolling mins problem doesn't occur, but the screwy graphics still do.
this is not a bug, but must be a corrupt file somewhere.
-manikus
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