Here is a suggestion for a thief-kit:
Half-Orc (mine was female)
Swashbuckler
STR 19
DEX 18
CON 16
WIS ?? >10
INT ?? >09
CHA 03
The high STR allows you to fight fairly well and save the belt slot for something else (such as Inertial Barrier which protects from area of effect and missile attacks). Also, it gives you better bonuses than a fighter with 18/00 (which thieves cannot get, of course).
The high DEX improves your armor class as well as thieving abilities.
CON at 16 is the highest value that will give benefits to a thief class. CHA at 3 is all anyone needs because of the ring of human influence.
Any extra points should be distributed to WIS and INT. You want at least average values in these fields because low scores make you more susceptible to mind control attacks (think mind flayers, vampires...) I gave an extra point to wisdom so there will be something to sacrifice in the dream when Irenicus has you in spellhold.
I tend to put as many points as possible in Set Traps, Open Locks and Find Traps. Since you mention wanting to use stealth, adjust according to your preference. Remember there is the Gauntlets of PickPocket, the Mercykiller Ring, the LockPick ring and several armor, weapons and boots that improve thieving abilities, so bear this in mind when allocating abilities.
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Resistance to Tyrants is Service to God.
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