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Old 02-27-2003, 10:28 PM   #3
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 53
Posts: 5,444
i haven't tried to do this a lot, but i have successfully set up events that act like the good old teleporter option of firing when a party attempts to enter a square. and that's by doing exactly what steve described.

if this doesn't work for you, maybe it's something cocoaspud would consider doing sometime after 1.0.

[img]graemlins/1druid.gif[/img]

-manikus
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