Yes - they have to go to a "training hall" to gain levels. These can be implemented using the "training hall" event, strangely enough.
To the developers: Perhaps an automatic level advancement option could be implemented as an option that the designer could choose. In some campaign settings it does not seem appropriate to have to visit a training hall (for example where the game is set wholly within a temple like EOB II). I don't imagine it would be too hard to implement. Could you please add this onto your "wish list", Cocoaspud?
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