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I think there is no Way to use a full party if you don't use the option FROM START, but so you could not test a specific module.
I think there is no easy Way to test a module in the midgame, because you would have to set Quest Variables and so on. You could save your game at the entry point of the module you want to test and use that saved game for testing. It would be also a nice feature for dungeoncraft.
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How did the original FRUA handle this? Didn't you need to play through normally to test quests variables?
Any suggestions? I think the default test character should be editable. Perhaps the user should be able to create a test party.