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Old 04-23-2002, 09:05 AM   #11
CocoaSpud
Zhentarim Guard
 

Join Date: March 15, 2001
Location: Melbourne, FL, USA
Posts: 375
Quote:
1. Can someone explain what "validate level" does?

2. Is it possible to "renumber" the events in a module (each event has its own number, but where events have been deleted, those numbers are never re-used. I am wondering if there is an option to make the first event that still exists "number 1", the second event that still exists "number 2", etc.)?
Validate level is a small attempt to help you find out if there is something wrong with your event data. Primarily, it checks for art/sound files that are used by an event but do not exist in the design folder.

After you validate, there is a text file created in the design folder called 'Verify.txt' that contains the error details. I don't really think the validation is useful yet, but it could become useful with some more work.

The event numbers are one thing I can't mess with. The number used by a deleted event won't be reused until you create enough events to roll over the maximum event number. The max number is 2 billion, and only 16 million events are allowed, so there should always be a valid event number available even if we need to roll over to a lower number.

I could add a switch to hide/show those numbers if you like.
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