One of my greatest disappointments in UA was the absence of boulders for Giants to throw. Throwing things at adventurers is one of the great joys of gianthood not to mention the fact that it makes giants much more difficult opponents (as they were intended to be in the original D&D rules and even more so in the 2nd and 3rd edition rules).
I have made up several variety of boulders in DC and modeled them to the appropriate giant class with regards to damage and range. In the original UA giants were primarily fighters, however they do not have a class designation in DC. Therefore I have indicated that boulders can't be used by any class (i.e., fighters, thieves, etc.). I have tried several test encounters and the giants will not use the boulders. I don't know if this is due to:
1. The combat AI is not finished and monsters don't use thrown or missile weapons yet.
or
2. That giants are really fighters and the class is not allowed to use boulders.
If its #1; When will monsters use missiles as part of their AI? (which revison after 0.82)
If its #2 I will have to increase the incumbrance of the boulders to prevent even the strongest fighter character from picking them up.
(i.e., make the encumbrance 4000 or something like that) This way the only time a player character can use a boulder is if he has belt of giantkind or some such strength enhancer.
Any ideas or opinions are welcomed!
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\"Things should be made as simple as possible but not simpler.\"
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