hmmm space fights, well as a suggestion, in the game ARES everything was taken from a TOP DOWN perspetive during the space battle sequences, this way a zone of avoidance and combat could be clearly and easily understood, in the GUNDAM MMORPG space is a free zone of well anything! but if you keep flying out into nothingness chances are you might end up running into some other player's armada of Feddie, or if your a Feddie, Zeon ships! [img]tongue.gif[/img]
In PSO, the guild was a screen that people walked up to and god indescriminate jobs from, jobs could come from anywhere, and sometimes you ended up working for criminal organizations too! Credibility however didn't play so much of a role because if you lost you oculd always do the quest over again! [img]tongue.gif[/img]
In one job though, depending on how well the job was done affected the ammount of prize money and the strenghte of the weapon obtained at the end....
some quests in it were just plain FUNNY!
You can go wild with jobs like that if you want!
you can, in one quest, go to save some guys maracas
which were int he mouth of this BIG dragon for some
reason or another! and then you could listen to
samba music the WHOLE WAY THERE! and the
monsters ran around like jumping beans!
Why? I dunow! Blame Sega ! heh!
There even was an RPG with Sonic in it! [img]tongue.gif[/img]
So you can make a COMEDIC RPG if you feel
the necesity to do so! even in seriouse situations
things can be DARN funny! My favorite weapon
is a giant Sledge hammer for Christ sake!
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[img]\"http://membres.lycos.fr/th8or/ZeroSigForIronworks.gif\" alt=\" - \" /> o.o;
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