"i could also use some ideas for side quests for a sci-fi adventure."
Sorry. I like to keep those ideas to myself and use them in my own designs... Steal from movies or books, then twist it all into your own special style. That's how I do a lot of stuff. I often have the 'I can do better than that!' mentality when I see something in a movie that I don't quite like. Then I make my own (and better) version of it in some design.
"plus, in a sci-fi adventure, how important to y'all is space/vehicle combat?"
Yeah, every player who has played my sci-fi designs has just been screaming for space combat...
If you think of sci-fi, it -rarely- has any space combat involved. Space opera is another thing... That's where you need all those sexy space fighters going one-on-one and stuff like that. Personally I prefer slow space combat, with huge ships and tactics involving that kind of stuff, if it's really needed.
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