I took a look at the looping, and it should already do that for background music. I ran a couple of tests, with a single music file and multiple, and it looped ok. There was a problem with restarting the background music after a combat, but that's fixed in the current release.
I also added background combat music in the current release.
If the background music is not looping for you, let me know. Does it stop playing after a certain action or event perhaps?
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CocoaSpud<br />Dungeon Craft Development Team<br /> [url]\"http://uaf.sourceforge.net\" target=\"_blank\">http://uaf.sourceforge.net</a>
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