Thread: An idea
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Old 11-28-2001, 09:30 AM   #2
CocoaSpud
Zhentarim Guard
 

Join Date: March 15, 2001
Location: Melbourne, FL, USA
Posts: 375
I've got most of those covered I think. Spell casting has a sound and monster/pc/npc death has a sound. Also, items have a sound for when they hit/miss/launch.

DC doesn't have the sound for when a monster reaches a certain hitpoint level. Would this play only when a monster is hit and loses a certain percentage of HP? Say for example you hit a monster and it loses 50% of it's current HP, so a special 'aaarrrgh!' sound plays. Otherwise nothing special.
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