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Old 09-18-2001, 10:32 AM   #2
dominions
Elminster
 

Join Date: March 20, 2001
Location: Hampshire, England
Age: 52
Posts: 428
I'm currently doing the same thing (designing a town). What you need to do is a representation of a town, i.e. put in things like shops, inns, taverns, etc.. Put these places on winding streets, which gives the impression that the place is bigger than it actually is.
If you really wanted have a large town that's bigger than the 100x100 square level limit, you could say that the town is split by a river: Put one half the town on one level and the other on another. and where the bridge is supposed to be (at the edge of the map) put a Transfer Module Event (or something similar).
Hope that makes sense.


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[This message has been edited by dominions (edited 09-18-2001).]
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