Thread: Food and Water
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Old 05-14-2001, 12:21 PM   #1
dominions
Elminster
 

Join Date: March 20, 2001
Location: Hampshire, England
Age: 52
Posts: 428
First of all, I'd like to say to all the DungeonCraft team: Great Work!

I have a question. I'm currently designing a campaign using DungeonCraft, and have hit a snag! I have put items such as Food Satchel and Water Skin in and would like them to have an effect in the game. The effect I decided on was to add 1d4-2 hit points for that day for each, for every character. This would mean that for every character that consumed a Water Skin he/she would get 1d4-2 hp and if he/she consumed a Food Satchel, another 1d4-2 hp.

Does anyone know how to implement this?

I tried implementing it as an item event, but found that I couldn't limit the amount of times per day that an item type was used.

Any help would be appreciated.

P.S. Food and Water could always be programmed into the DungeonCraft design: the characters can go for X + (CON / 2) number of hours before temporarily loosing X number of a given value (hit points, strength, constitution, etc.)
(X being a number specified by the Designer).

Also, any chance of putting a tick box for each spell which would indicate whether the spell should appear in the MEMORISE list for characters.
I'd like to be able to have item spell effects without the characters gaining access to them.

Cheers All!
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