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Originally posted by Scott Lucas:
Wow thanks Mitro! These spells look great. Could anybody give me some advice on how to use spells like web and MMM together and how to use area affect spells like skull trap w/out hurting myself?
Thanks for the tips!
No problem. Something I always have on is the auto-pause option set to pause when an enemy is sighted. If you know where the bad guys are going to be, (perfect example is the groups of attackers in the Irenicus' dungeon) as soon as the game pauses, find the enemy at the end of your visual range. Cast a fireball or skull trap at that enemy, the area of effect will usually get most of them. When you start to cast, you stop walking. (Your party doesn't. So remember to stop them from charging into a blast zone.) Since the enemy is still a good distance away, you don't have to worry about the backlash effects of hitting yourself or your party.
Web is one of the easier spells. Just cast it in the middle of a group, or anywhere you want to. If you are fairly new to casting spells with areas of effect, it will take you a while to get used to the radius of the attack. Once you figure it out, you can pretty much guess where to throw it and not hit your party. As soon as the enemy is webbed, you can stand back and toss your MMM's at them, fireball them, skull trap them, throw daggers at them, sling rocks at them, shoot arrows at them, magic missile them, etc....