Very well, an indepth response.
Stoneskins stop arrows/bullets/bolts cold. Arrows of Dispelling will remove the Stoneskins, but that requires one hit. Thanks to that one hit, that means your Thief has materialise, thus triggering Contingencies and making the Mage use his Spell Trigger. Spell Immunity will be one of those in it, and by choosing immunity to Abjuration classed spells, your Dispel Magic is rendered impotent. Even if I did not have Spell Immunity triggered, any one of the following spell protections will render your arrow attacks useless. Mantle, Improved Mantle, Mislead, Shadow Door, Improved Invisibility, etc... ...
Okay, that settles your Arrows of Dispelling.
Ah yes, Potions of Magic Resistance. Is the Mage done for? Nope. Thanks to Lower Resistance, your Magic Resistance is a moot point.
Protection from Magic scrolls? Hey, I can always stay invisible and wait for ten turns; and forget about using True Sight scrolls with your Use Any Item ability, I can use scrolls too and cast Non-Detection.
You want to use Carsomyr? Well, I could taunt you with Protection from Magical Weapons and do a belly-dance for 3 rounds before casting Time Stop in the fourth round, but I think I will just cast Improved Invisibility instead and cast my Time Stop somewhere safe in peace.
I do not care about your Detect Illusions either, it can dispel illusions, but it cannot dispel invisibility.
Traps? You will have to make me chase after you first and that is highly unlikely, since I have nothing to gain by chasing after you. Mirror Image helps with most traps too.
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