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Old 12-01-2001, 02:53 AM   #10
Yggdrasil
Dungeon Master
 

Join Date: November 26, 2001
Location: Home
Posts: 94
Very good points, Keleban.

While I do take some time for stats, I'm not obsessed with it. Usually within 5 minutes I find acceptable numbers. If I want to dual class, sometimes it takes longer...but I know that eventually my character can get thru the game, regardless. There are potions, items, and of course saving games to try over and over and over ad infinitum. You can generate a character with lousy stats who can still beat the game.

I've done the power-thing: kick the crap out of everything via a highlevel party. Boring, IMO. A good mage can dance through SoA and ToB with nary a scratch. Sorcerers are so overpowered its a joke. So are monks and kensais. There are plenty of ways to optimize the game to your benefit, but I guess the question is: do you just want to kick the crap out of everything or do you want to have fun? And yes, I know the two are not exclusive.

Perhaps you could pick a character class and solo. That's what I'm doing right now: an elf swashbuckler. And while swashbucklers can max in dual weapon proficiency for direct combat, I haven't touched it. To me, it's a lot more fun to use Hide in Shadows and scope out the opposition. Maybe run right by em, maybe pick their pockets. Maybe get caught and run and hope I make it out alive. Hahahha...whooopeee! And while I have the abilities, potions, and equipment to take on pretty much anything- it's all in the planning and how you play your character. You can be subtle or direct...I guess I prefer subtlety.

IMO, it seems that thieves can exploit potions, items and abilities far more than any other class.

For instance: hide in shadows and pickpocket the opposition. Equip a thief with a decent bow and arrows of dispelling and biting. Suck down a speed potion and you can hammer most mages into the ground. And there are always potions of magic resistance if some silly mage wants to fight back. And scrolls for whatever...an antimagic scroll +use any item +carsomyr will make the toughest battle mage cry for his/her mommy. And you can always run away. No problem, since thieves aren't fighters. Or you can lay a mess of traps, taunt the opposition, and run away. The coward who runs away and returns to dance over an opponent's corpse is nobody's fool.
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