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Old 05-09-2001, 02:31 PM   #43
onthepequod
Quintesson
 

Join Date: April 6, 2001
Location: two leagues down
Posts: 1,081
Quote:
Originally posted by RudeDawg:
OK, I LOVE this idea...

So, Perin, the mad-scientist Ranger is going to polymorph a full-sized, pissed off Minotaur. Sharpen up the horns, give him a battle axe... Strap a pack of Fire potions to his back...

After preparing the Minotaur, we slap him around a bit (just to get him angrier) SMACK !

Set off the catapult, and check the results *scribbling furiously in notepad*

OK, the size of the squirrel gets good distance, but just above average. B+
The squirrl's tail allows him to "steer" in the air, giving great accuracy. (+4 to hit) A+
Surprise attack. "Hey, look at the squirrel flying at us, AAAAUUUUGGGHHH" A+
Overall damamge. *rubbing hands together in glee* The base damage for the full-sized Minotaur is 3d12. Adding in the "pissed-off" factor (+5) and the strength bonus of the Minotaur (+5) we get a base of 3d12+10 !!! 46 possible, with a factor of 3 if a Critical hit is a possible 138 !!!! And that's before he starts swinging the axe, and the added fire damage (Note, the pack should tear open when the Minotaur polymorphs back into his natural state...)

Yup, we're on a roll , here...

Nice expansion on the on the polymorph idea.

To add a further twist, adjust the catapult so that the Minotaur (in Squirrel form) skips off of the ground two or three time before reaching the target. This should drastically add to his rage!!


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