Almost forgot...I have a spell to contribute too though it's not as high level as the ones you're talking about. I find it amusing though...
Melfs Acid Trip
Level 6
1 round after this spell is cast, the target begins to "feel funny." This feeling hinders the targed, adding a -1 to all saves. This feeling continues for 3 more rounds, adding an additional -1 to all saves. After round 4 the target begins to see colors, lights, and visual tracers as well as receiving slight auditory distractions. This effect will last for approx. 8 hours. The target is then considered "tripping" and is unable to participate in combat, and will continue to talk for hours about things that noone else understands.
I hear there's a level 3 spell called "Induce Vitamin C" that will enhance this spell...but that's probably just a rumor.
Mustaine
|