I did give some thought to dualclassing... but when I think of Fighters, I think of big burly muscles, and that is not what I had in mind for Rena's character. I want her to remain... eh-to... deceptively weak-looking.
One rule of thumb I intend to play by, is that I will have no more than 2 of each HLA traps. I wish to experiment with the other Thief HLAs, especially Greater Evasion and Avoid Death.
Alchemy and Scribe Scrolls will be fun to have too, especially if I relegate their casting to the AI Scripts, to save me the hassle of remembering to cast them, just like what I did with Good Berries.
I am also intentionally playing with Item Upgrades this time round, because I want to see how effective is Quietus if I wield it in Rena's off-hand, while I wield something damaging in her main-hand, under the influence of Improved Haste, and stabbing somebody's face with Assassination after a Time-Stop Trap has been triggered.
I just need to find a suitable target. [img]tongue.gif[/img]
Hmm... come to think of it, I can throw in a GoES after UAI to add in another 1 ApR.
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