Quote:
Originally posted by Azred:
<font color = lightgreen>I know. There is no escaping the truth, is there? [img]tongue.gif[/img]
TSR had only themselves to blame, though. 2nd edition was done only to get Gary Gygax's name off the books, then they started running Faerun into the ground with tired plots that had no originality. *sigh* Oh, well...what's done is done. I still think it was ridiculous that the big-wigs made sure that their pet characters were protected, though (Elminster, the poor man's Gandalf wanna-be, is unkillable? [img]graemlins/saywhat.gif[/img] ).
As I have said at other times, I always knew that GURPS was the best system ever designed. Isn't it an interesting coincidence that 3rd edition rules work similarly to Steve Jackson's wonderful creation? [img]graemlins/beigesmilewinkgrin.gif[/img] </font>
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Or the Paladium System, personally I think every system (except d20) has earned a place in the gaming world, AD&D (or gurps if you prefer) for fantasy, White Wolf's storyteller system for modern, Alternity/Paranoia/shadowrun for futuristic games, it all depends on wht you want to shell out the money to play, even Magic: the Addiction has a place in my shoebox O' gaming (haven't bought cards since unglued came out)
Back on topic, I'm glad that the novel is available as a standalone, although I probably won't read it for some time to come.