For each level, your HP for that level in that class will be calculated and then halved, rounded down.4
That means that for every fighter level gained, you will gain:
(1d10 HP + fighter CON bonus) / 2, rounded down
And for every thief level:
(1d6 HP + 2 CON bonus [max for thief]) / 2, rounded down
Later, they will just gain 1 HP/level, I believe, as this is 3 rounded down, but I'm not sure about this bit?
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