1) Damage Type
Name the number of creatures resistant to fire. Now try naming even a twentieth of that number that are resistant to acid.
2) Damage Amount
Magic Missile deals 10-25 damage at Lvl-20. Flame Arrow deals 20-120 damage at Lvl-20. Melf's Acid Arrow deals 14-56 damage at Lvl-20. So all in all, the damage scaling is there.
I do not use MAA to kill Trolls... that is overkill. I use MAA to punch a hole in the enemy's life. For example, Pontifex in the Ritual Mod? He dropped dead from 8 castings of MAA. Try doing that with 8 Flame Arrows.
Again the scenerio of, "Oooo! I deal a lot of damage with this spell, but damnit to heck, the enemy has 50-127% resistance to its' damage type."
|