Here are the latest stats on Drizzt Do'Urden
Drow male
16th-level ranger
STR: 13
DEX: 20
CON: 15
INT: 17
WIS: 17
CHA: 14
ARMOR CLASS: -8
MOVE: 12
HIT POINTS: 92
THAC0: 5
NO. OF ATTACKS: 5
DAMAGE/ATTACK: 1d8+7 (x3), 1d8+5 (x2)
MAGIC RESISTANCE: 82%; +2 on saves vs. magic
ALIGNMENT: Chaotic good
Spell-like Abilities:
<UL TYPE=SQUARE><LI>Dancing lights once per day<LI>Faerie fire once per day<LI>Darkness once per day<LI>Levitate once per day<LI>Know alignment once per day<LI>Detect magic once per day[/list]
Priest Spells (3/3/3): Drizzt is a follower of Mielikki. Spells that he prefers or that he most often finds it necessary to carry include:
1st - animal friendship, entangle, pass without trace;
2nd - charm person or mammal, speak with animals, warp wood;
3rd - hold animals, snare, spike growth.
Weapons of Proficiency:
<UL TYPE=SQUARE><LI>Scimitar<LI>Short sword<LI>Dagger<LI>Long sword<LI>Short bow[/list]
Ranger/Thief Abilities:
<UL TYPE=SQUARE><LI>Move Silently 99<LI>Hide In Shadows 99<LI>Detect Noise 60<LI>Climb Walls 99[/list]
Magical Items:
<UL TYPE=SQUARE><LI>Bracers of speed, which he puts on his feet<LI>Mithral chain mail +4<LI>Frostbrand +3 scimitar (named Icingdeath)<LI>Defender +5 scimitar (named Twinkle)<LI>Figurine of wondrous power: onyx panther (named Guenhwyvar)[/list]
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The Ramblings of Theoran