Thread: Tanks
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Old 03-13-2007, 06:59 PM   #1
Greything
Drizzt Do'Urden
 

Join Date: June 25, 2004
Location: UK
Posts: 633
My impression is that a balance is changing in Undermountain.

For a while it was OK for melee tanks to hack through and rely on damage reduction if, like me, they didn't want to use magic.

With levels 14 and 15 in play now I find I have to go for massive AC to survive at all. In other words shield, one handed wielding, big armour and long fights. Arcane Archers won't have his problem (I don't mind them standing behind me so long as they can hit the opposition from time to time) but I wonder if anyone else feels this way.
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