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Old 01-07-2007, 09:59 AM   #6
robertthebard
Xanathar Thieves Guild
 

Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 62
Posts: 4,537
While you may find the jail idea harsh, it also went a long way towards stopping the children, or childish players, from killing NPC's that weren't meant to be killed.

As to what to do about the quests; the variable that is currently assigned to NPC's such as Ben, and Delundir could be set to the PC that talks to them, and subsequently to the Party members. This isn't a lot of work, but could be a pain in the ass. The easier thing is to have players think about all the other players that are wading through lvl 8, for example, trying to get to the lower reaches. For example, I plopped in the other night, and jumped down to the bottom, while in party, and did a lot of the quests to help the players on the "higher" levels cut the number of deaths that they may experience on the way down. The end result is the same, as the quests are done, and not available, but at least the players that were in party reaped the benefits. The farming I am discussing totally shuts the quests off from the other players, and is really unfair to those that have to work to get to them. A little respect, if not comaraderie, for other players in the game, and I don't think that's too much to ask for.
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To those we have lost; May your spirits fly free.
Interesting read, one of my blogs.
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