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Old 11-20-2006, 11:45 AM   #1
toot033
Red Wizard of Thay
 

Join Date: March 13, 2006
Location: The Redneck Riviera
Age: 57
Posts: 892
A few weeks a go while running around in the dungeon, the question was posed about new weapons that could be added. I have not forgot about ( really busy at work) and seeing that Mozenwrathe has replied that he is making different weapons ( holy avenger scythe etc) for approval by Ziroc, I was wondering if it would be O.K to start a post for ideas of weapons to be created. The only conditions that I have is they be reasonable ( I.E. no +26 keen quick strike daggers that x times a day allow a 10 turn time stop) and you give a little history ( was created in dire time, to do etc.). If I'm off base with this request then flame on, but I thought it might be fun for the old creative juices to help enhance the fun of running around in under mountain.
So to start -
Whip of elemental anguish
This item were created from the tormented souls of greater elementals. There essence was bound to each head to increase the suffering of the unworthy and help in their cleansing of their soul.
A four headed whip that on a hit each head in addition to the base damage will do +2D6 of elemental damage of fire, cold, electrical, and bludgeon on each hit. It also confirms a 10% immunity to each of the above listed elements. 3X a day it allows the user to cast divine might at the same level as the wielder.
Dwarven war axe of Fury
This was forged by Brat Gravletoes. He was known for his ability to consume huge amount of ale at his forge but also even more for his prodigious hangovers. He finally found a way through forging this axe to transfer his pain to the axe he painfully hammering on after a long night of pin the dagger on the goblin. Now if he could just figure out how he got that tattoo and who in the world is Alivintata is...
Dwarven war base stats - +5 enchantment to hit and damage. Gives wielder greater smite, +2 to Constitution and immunity to poison and confusion. On any hit it has a 20% chance of doing the following affects - feeble mind, poison ( moderate), and confusion (all the remains from his famous hangovers).
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