The .tlk files are in the .tlk directory. You'll find that in the same place as the .hak directory; typically C:NWN/hak, or something like that anyway...
Edit: oops, forgot about 1/2 the post. Static items are part of the scenery. They add to the environment, but cannot be interacted with. As for dynamic races, once again, this is something that can be done in the toolset, and doesn't require another .hak file to accomplish. For someone with an 800 gig harddrive, you could find enough .hak files that all you'd need to do is create a char, and then let the game play itself. Basically anyway, but for those of us with smaller hard drives, and even smaller budgets, the less .hak's the better.
[ 05-01-2006, 12:59 PM: Message edited by: robertthebard ]
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