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Old 04-15-2006, 05:56 AM   #15
Dace De'Briago
Silver Dragon
 

Join Date: December 28, 2002
Location: Wales
Age: 45
Posts: 1,617
OK, here's another one I cooked up.

Fighter/Wizard(Divination)/Arcane Archer



This is an Elven Arcane Archer who finishes up with a decent Melee fighting ability, and an obscene Longbow BAB because of a dex (with goodies on) of 50.

Start Stats:

STR: 14
DEX: 18
CON: 12
WIS: 10
INT: 14
CHA: 8

1F: Luck of Heros, Power Attack
2F: Weapon Focus: Longbow
3F: Toughness
4F: DEX + 1, Weapon Specialisation: Longbow
5F:
6F: Cleave, Point Blank Shot
7W: Specialise in DIVINATION (2 castings of True Strike rather than one...). True Strike, Endure Elements, Idenfity, Shield and Magic Weapon all have their uses.
8AA: DEX + 1
9AA: Improved Critical: Longbow
10AA:
11AA:
12AA: DEX +1, Weapon Finesse
13AA:
14AA:
15AA: Dodge
16AA: DEX + 1
17AA:
18F: Mobility
19F: Spring Attack
20F: DEX + 1
21F: Epic Weapon Focus: Longbow, Epic Weapon Specialisation: Longbow
22AA:
23AA:
24AA: DEX + 1, Great Dexterity
25AA: Great Dexterity
26AA:
27AA: Great Dexterity
28AA: DEX +1
29AA: Great Dexterity
30AA: Great Dexterity
31AA:
32AA: DEX + 1
33AA: Great Dexterity, Great Dexterity
34AA:
35AA:
36AA: DEX + 1, Great Dexterity
37AA: Great Dexterity
38AA:
39AA: Great Dexterity
40AA: DEX + 1

End Stats:

STR: 14
DEX: 38
CON: 12
WIS: 10
INT: 14
CHA: 8

Build Notes:

This character is more of a support character than a front-line fighter, though that said, there is absolutely nothing he can't hit - a bab of +78 is bordering on insane. It gets slightly more insane if you use a scroll (or cast) True Strike in order to get an extra +20 to this for nine seconds... BAB of 98 won't leave you missing much...

(this is when he's fully equiped with the bestest stuff )

His AC isn't bad with light armour on, getting your tumble up to 40 (including the dexterity modifier) by the end of the game will add an extra 8 onto his AC. A monk version of this character would be virtually impossible to hit and I'm considering this build as my next project.

This character had absolutely zero problems hitting the DPG enemies, even our favourite poison-based adversary who is notoriously hard-to-hit.

Ideal equipment is a top-notch longbow (ancient longbow of divine power gets my vote) and some decently enchanted arrows. You can use more-or-less any armour you choose in order to keep the AC high, but you'd best stick with something light to get your full dexterity bonus once your dexterity starts getting up there.

Always keep a blunt melee weapon handy (preferably small, so your weapon finesse comes into play) for undead with resistances.

Aside from that... its all good.

For ultimate fun go down to L12 and use hail of arrows... your party will love you for that

[ 04-15-2006, 06:40 AM: Message edited by: Dace De'Briago ]
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