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Old 02-10-2006, 03:05 AM   #1
javan
Zhentarim Guard
 

Join Date: September 5, 2003
Location: Canada
Age: 66
Posts: 396
OK, I find this do-hickey on the upper levels and I want to use it.

On the bottom level of Blackstaff's tower there is a dungeon cell with a Umber Hulk, a Stirge and some sort of Intelect Devourer. They attack as soon as I approach the door, putting me in combat mode. The cell door is locked (DC 32). I have a point in Open Locks plus another two for dexterity and a variety of lockpicks which means I need a roll of 19-20 to open the door. (1 (skill) + 2 (Dex)+ 10 (lockpicks) + roll (19-20)= 32-33)

I thought I could save a lot of lockpicks if I can figure how to use this magical chime. I right click on it to get the radial menu; then click USE and get a targetting pointer; and try to target the door but it does not highlight. The only thing I can target is myself. [img]graemlins/1ponder.gif[/img]

Does anyone know how to use this item?

TIA

[ 02-10-2006, 03:06 AM: Message edited by: javan ]
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