YAY!
New Henchmen!!
*bearhugs his hero Ziroc!!!*
now, if I could figure out how to play my mp3s without distorting the actual in game sounds, I would be set. of course, I could just get an mp3 playing CD and then acquire another set of speakers (which I would not be surprised to have in here somewhere), but that would be costly. Hrmm... there is a solution around here, I know it.
Question for you, Ziroc. With those new heads, are there ways to make archon-like characters? I know I can access the lioness head while using the half-orc race, but I was wondering about other animal heads (jackal if one was made already, tiger, wolf). In the game itself, there are two helms which change your head to animal heads (dragon and bear), so it would be possible to try out different concepts for races without having to actually add them. (as what the PRC apparently does.)
Oh, an idea that should have been posted by someone else ages ago: CHOC as a henchman! You know you wanna... *grins wickedly* I remember when you posted that model of Choc and it was freakin' huge in comparison to the human model it was beside. If you actually had a model around 75% that size, Choc would make the perfect ally to work with!
*plots out stats now*
Race: Cat, Magical Outsider
Age: refuses to tell "puny humans"
Strength: 14
Dexterity: 25
Intelligence: 15
Wisdom: 10 (curiosity doesn't lend itself well to wisdom)
Charisma: 18 (because EVERYONE loves The Chocster)
Constitution: 16
maybe using a halfling as a template or even an elf. I figure the halfling to ensure nobody would try to load up Choc with two longswords (or two bastard swords for that matter). thing is, is it possible to create an NPC henchman who can use only specific weapons? (was thinking that Claw of Choc's which I've never seen before or maybe two Claws Of Malar.) just one of those random thoughts that takes form in my head.
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There are no paths to power which are not fraught with confrontation. No matter the battle, a lesson must be won. In the end, the path shall fade into nothingness for the one walking it, but may go on for eternity for those whom choose to follow. One must know their own footsteps before taking that first step, or instead of choosing your battles, your battles will choose you.
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