thanks very much GodThatFailed.
Great Spells for Baldur's Gate: Magic Missles, Armour, Shield, Charm person, Hold Person, and cloudkill.
Good Spells: Melf's Acid Arrow, Monster Summonings, Mirror Image, Lightning (can be real good), Azigana's Scorcher and Fireball
Starting is quite hard (6 hp and 2 spell slots) but the game is not 'that' hard if you play your cards right. Especially when you reach level 6 and onward... it's the early levels that can be quite hard. The tip is to try and spells that make you a sort of mediocre fighter because 2 level 1 spells like magic missles or burning hands aren't going to really kill anything but a couple of diseased gibberlings lol.
SOA will be alot harder in my opinion. As i did in Baldur's Gate I, i will need to try to avoid situations which exploit my character's weaknesses in the early stages and try and get some experience and to learn some spells in chapter 2 and pace myself so i can survive.
In TOB biggest flaw of a necromancer means no illusion spells.. that means no simulacrum. A spell that would be greatly useful in a solo game.
|