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Old 10-27-2004, 03:16 PM   #13
Cloudbringer
Ironworks Moderator
 

Join Date: March 1, 2001
Location: Upstate NY USA
Posts: 19,737
Quote:
Originally posted by Ziroc:
quote:
Originally posted by Animal:
A level(s) that require teamwork. As it stands now, you can pretty much blast through Undermountain with any high level character, but how about a level or two that require specific skills from specific classes that force a certain amount of teamwork to accomplish. I think this would certainly add to the role-play element of it.
There are some that could benefit from teamwork, but what you are talking about WOULD be cool, but when I release this mod as a single player game, it wouldn't work out that well. Maybe I'll make a special level for teamwork! Then pull it once I release it.

The lever and door run on muriels gauntlet can really benefit from teamwork btw, and so can many of the hard battles. (Proving Grounds for SURE!)
[/QUOTE]I like this idea! One of the things I like about Undermountain is being able to roam about (with a henchman!) alone sometimes but one of the best things about it is being able to roleplay with others.

Some sort of quests or areas that need different skills so that varied classes of pc would benefit the team going through would be great! For instance, I hardly ever play my bard in the Undermountain because I'm not sure what she'd add to the mix really. Clerics are good in parties for roleplay but I'd like to see some things that require a specific class to achieve. You know like, you can't open a door from the outside but if you're a ranger or a druid you can get an animal to do it....or if you're a bard you can sing at it... LOL, I dunno, things like that! And if you can pull it before making it a downloadable mod, that'd be great too!

Hey, will it still be playable as an mp game when we can download it, Z?! I hope so!
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