I know I'm making it sound bad [img]smile.gif[/img]
I'm a server vault player myself, I'd pick those over LV almost any day.
And that's not just because I get to keep my character between sessions; it's because there's a world of difference in the ways the servers work.
If you manage to succesfully pull the switch off, all the more power to you. However, getting it all right is a task you shouldn't underestimate (especially in a combat heavy module).
I've seen plenty of mods specifically designed for servervault which are still struggling with balance issues after months and months of designing, playtesting and going beta.
EfU does have one advantage here, and that's the no pvp setting. It saves you many, many headaches.
Until rogues start muttering their pickpocket skills are useless anyway [img]graemlins/firedevil.gif[/img]
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