In my own irritating way, I'll tell you the absolute truth when I say that the best weapons in the game are the ones in the hands of whoever won the most recent fight. [img]smile.gif[/img]
The most powerful weapons in the game are of +3 enchantment, although there are very few of these. Most weapon types have at least one +2 version floating around, and a very few types have nothing better than a +1 available in-game. Of course, the level of enchantment on a weapon is not always the most important indicator of how useful it can be.
The most important thing to remember is to spread out your weapon proficiencies. If you put together a party of 6 people where everybody has points in Axe, and you only find one good Axe, how many proficiency points have you just wasted?
Since nobody in your party can put more than 2 stars into a weapon, you don't have to worry about investing a lot into a weapon class that turns out to be a dud. Just try to make sure that each weapon category has some representation by at least 1 party party member, and as soon as you find a +2 or +3 version of that weapon type, have somebody put a 2nd star in it.
It's generally a very wise policy to have everybody keep a melee weapon and a ranged weapon equipped at all times. That way, you can send an archer up to the front, or pull a wounded Tank out of the battle, at a moment's notice. Try to match the number of hands: For instance, someone who uses a one-handed melee weapon would do well to use a one-handed ranged weapon, so they can wear a Shield. Similarly, those who use Spears and 2-Handed Swords should carry Bows or Crossbows.
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Volothamp's Comeuppance
Everything you ever needed to know about the entire Baldur's Gate series......except spoilers.
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