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Old 11-07-2003, 03:44 AM   #7
SpiritWarrior
Jack Burton
 

Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
I do see his point in many areas. HCR however, IMHO is simply a complicated way of inconveniencing the player.

I went into a server the other day and attempted to rest, I was then told I can't rest on an empty stomach so would have to find food. Basically I followed the whole thing through (more out of curiousity/boredom) and it took me 15 minutes (real time) to be able to rest. That's a LONG time trying to rest and that's no fun! If I wanted problems I'd come back to my own life lol.

EFU is primarily hack n'slash. It's a run through the mountain on a killing spree. It's fun when you need it and when you don't you try an RP server or a good solo mod (that's what I do).

Ziroc I will say I am worried about your Waterdeep project. Thing is NWN's cannot actually handle huge amounts of NPC's. The lag even in the tavern at EFU is almost unbearable at times, with all the AI scripts firing etc. Every computer/video card experiences this lag regardless of age/manufacture. To do justice to a city like Waterdeep is in theory great but in practice, impossible. You are talking hundreds of NPC's not to mention the individial scripts to denote personality, action and behaviours. Your best bet would be to section the areas off at the very least and really try to cut down on needless bodies.

As a side, why don't u just script a hack-stripper OnCleintEntry? Most servers have one.
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