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Old 09-13-2003, 11:55 AM   #6
Ziroc
Ironworks Webmaster

     
     Bow to the Meow

 

Join Date: January 4, 2001
Location: Lakeland, Florida
Age: 52
Posts: 11,736
I got a NASTY surprise for cheaters... [img]smile.gif[/img]

On most levels now, I have a small room with NO exits. And special 'god' monsters that spawn in every 20 seconds, and the floor is littered with 20 traps and signs at each wall saying things like:

"Cheaters are without honor"
"Cheaters have no skill"
"Cheaters fate is sealed"

So, when a DM see's one of these guys, We drop them in this room, and it doesn't matter if they exit the game, because when they come back, they are STILL in that room. lol. They would have to load a new character. lol. It won't stop all cheaters, but it'll sure make them worry.

I'm working on 'detect' traps. These will do checks to see what a person has on them, and their stats. If they fail the check, they will be teleported to this room, or maybe just booted..
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